Most Popular
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Ambush at Channel 5: One TV type gets a dose of her own hidden-camera-style investigation and finds it "uncool"
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Sex Edition
Our second-annual issue dedicated to all things sex.
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A college drop-out abandons a lucrative tech career for a life of inner-city poverty and hopes to save an urban school district from oblivion
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How Not to Be a Rap Star
Flying high on Ecstasy, Grey Goose and his own hype, Paul Mussan blew through 100 G's in six months.
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Kansas Citys Corona Cantina #1 still has some problems to work out, but well raise a few bottles to the concept
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Ambush at Channel 5: One TV type gets a dose of her own hidden-camera-style investigation and finds it "uncool" (21)
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Kansas Citys Corona Cantina #1 still has some problems to work out, but well raise a few bottles to the concept (15)
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Booty Crawl (10)
We find our nemesis and a lot of booze during a Waldo bar hop.
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No one feels sorry for Councilman Terry Riley as much as Terry Riley (7)
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China Syndrome (7)
For a real immigration debate, just look at what happened when the Chinese invaded Mexico.
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Thinning Crowds
It's always dead at The Club.
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Geek Chic
No More Heroes is hip, bloody, and indispensable.
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Our top DVD picks scheduled for release this week:
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Our top DVD picks scheduled for release this week:
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Move Along, Kids
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Daily Briefs: Thinkofthechildren; Stolen Monkeys; Emanuel Cleaver is Very Delicate
10:10AM 03/10/08 -
Daily Briefs: Be Terrified For Your Kids; Funkhouser's Ambitions; Obama -- Now Even Blacker!
09:30AM 03/07/08 -
Daily Briefs: Terrorists, Abortionists and Atheists
11:54AM 03/06/08 -
Michael Bublé Musicans Tonight at River Market Brewery
02:22PM 03/07/08 -
Bad News for a Local Musician at the News Room
01:58PM 03/07/08 -
Local Guy Interviews (ex)Sex Pistol Glen Matlock
10:05AM 03/07/08
What we are writing about
- Cactus Grill
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- documentaries on DVD
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- Rock/Pop
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- Wii
Recent Articles By Chris Ward
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Auto Erotica
Car lovers find a new flame in Burnout Paradise.
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Fun With Fluids
The Revolution will be televised — and plenty addictive too.
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Playing Dumb
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'Roid Rage Returns
Metroid Prime 3 is the best you can get for the Wii.
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Getting Medieval
Two Worlds sends next-gen RPGs back to the Dark Ages.
National Features
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Houston Press
"It Was Like an Armageddon Movie"
For days after Hurricane Rita, a Texas prison was hell on earth.
By Chris Vogel -
SF Weekly
The Candidate
Our columnist knows Ralph Nader's running mate all too well.
By Matt Smith -
Village Voice
Project Runaway
What becomes a gossip columnist most?
By Michael Musto
To all the gun-toting video-game bad guys out there: Please stop standing next to exploding barrels. Seriously now. Of the hundreds of places you could squat and shoot, you and your henchman pals always camp beside the neon-orange canister with "Flammable!" painted on the side. Really, we don't need your charity.
Of course, we get it anyway in the new first-person shooter The Club, which might as well be called "Join the Club." It's yet another clumsy death-match game with splatter-heavy kills, generic characters, and — did we mention? — plenty of clueless idiots hiding next to dubious barrels.
The Club is novel enough to combine elements of first-person shooters and racing games, but the game play is as creatively empty as the clip in your AK-47. The premise, too, is delightfully stupid: An evil rich guy injects explosive microchips into a group of banal badasses and forces them into a Mortal Kombat-style shoot-'em-up contest.
In single-player mode, you'll gun your way through claustrophobic linear maps highlighted with a fresh coat of drab paint. Unlike the wonderful Team Fortress 2, there's no strategy behind the massacre — simply hold down the trigger and plow forward, dick swinging as you go.
Now about that "racing" angle: Early on, The Club preaches the importance of sprinting from kill to kill, so you'll work feverishly to rack up kill combos. One level even has you running in laps, murdering as many faceless thugs as you can before crossing an actual checkered finish line. There's a cool germ of an idea there: a game where, if you quit killing for too long, you'll die. A game where, if this were Speed, you'd be the bus. But while senseless killing without pause does help you rack up points, all the tension is forfeited when you realize it's not required.
And other than feeling silly, you can't help but realize how slow all this racing around seems to be, especially when compared to the hyperkinetic action of Unreal Tournament or Quake.
Laughably, one "survival" challenge sticks you in one spot, from which you hammer away at a horde of oncoming gun fodder. Cross an arbitrary line on the floor, and your bomb implant is triggered. (Yes, chalk lines can trigger electronic devices. Just let it go.)
Most embarrassing are the game's purported "stylish kills," wherein you get more points for being fancy with your runnin' and gunnin'. Popular moves include kicking down a door and blasting everyone, firing in mid-somersault, and . . . here it comes . . . shooting any number of exploding barrels lying around the countryside. Take that, John Woo!
The Club's lone redeeming element may be its frantic multiplayer mode. Perfect for fans of old-school shooters, it allows you to kill constantly, die and revive instantly, and cheat by hanging out near weapon respawn points. Even so, the only kills I managed were by shooting guys who got stuck in the wall, thanks to game glitches.
During a recent match in which my team was beaten like Master Chief's stepchild, I listened to my enemy's online chatter. "This game's actually fun when you're winning!" bragged PapaSmurf929. With apologies to all of Smurf Village, I gotta disagree.








